Wednesday, 25 June 2014

Locus of Beguilement = GG

"You like money and sex too, we should hang out"
Locus of Beguilement = GG
Took a Herald of Slaanesh last night with locus of beguilement, and wow did it perform. Now granted my meta is mostly people spamming elite armies (heldrakes, riptides, wraithknights, titans etc) so no one has taken mass templates for a while now. And Daemonettes are just as resilient as terminators against plasma weaponry, which means rapid firing plasma guns barely dent the squad.

Anyway this was the squad I took.

19 Daemonettes
1 Alluress

1 Herald of Slaanesh
1 Greater Reward
1 Locus of Beguilement

The squad costs around 275 points. Which is pricey for tough 22 wounds of 3 models. However the damage output is wicked. Overall the squad killed a squad of Nob bikers, a Biker Boss, Ate the dark eldar Lelith and her Incubi retinue and turned to cut through a vindicator and 10 man black templar squad (it was a 3000 point game and my opponent wanted to field all the things!).
before finally dying to too many poisoned shots, which hilariously wound me just as easily as they would a wraithknight.

In hindsight I could have taken a lesser reward on the herald and taken both an etherblade and a greater etherblade to get the extra attack, which is 5 attacks (6 on the charge) Ws7 S5 I7 Ap2 rending. However the real shine was the Locus which gives you (effectively) Hatred every single turn!. Plus some challenge shenanigans, which I found not that useful in this game, but will be in future games.

Basically I could see myself running 2 of these squads (need another 20 Daemonettes then) or maybe considering seekers, (but I only have 5) But they lose objective secured, which is a great bonus when you charge in, mob around them, steal their objective and potentially kill a bunch of their stuff.

1850 List would be something along the lines of

1 Keeper of Secrets
2 Greater rewards


1 Herald of Slaanesh
1 greater Reward
1 Locus of Beguilement
1 Herald of Slaanesh
1 Greater Reward
1 Locus of Beguilement

19 Daemonettes
1 Alluress

19 Daemonettes
1 Alluress

5 Seekers of Slaanesh 

1 Belakor

5 CSM
1 Melta gun
1 Rhino

5 CSM
1 Melta gun
1 rhino

5 CSM 
1 flamer 
1 rhino 

1 Heldrake

2 Nurgle Obliterators

Use the rhinos to block LoS to the daemons on turns 1 / 2. Belakor just skims the ground making stuff invisible and shrouded. If shot at he can jink to get 2+ cover save. You dont care about being forced to snapfire when your in combat anyway.

If any of the marines live and there are no more targets feel free to take objectives with them. There are just enough of them that they will beat MSU of most peoples disposable troop choices (10 man cultists/gaunts/ 5 man scouts etc), they are still space marines afterall.

Heldrake does as heldrake pleases and if your opponent doesnt deal with the daemonettes asap, they will quickly chew through anything that isnt armour 14 (which the herald will slowly grind through so not ideal, but it means you dont get bogged down by armour 13 walkers).

Probably will struggle against enemy fliers.
If you find this is the case you can swap Belakor for a sorcerer and take the 2 Skyfiring quad lascannon batteries, which along with the heldrake (which could have either head in this list) you should have enough to deal with most players who dont play flyer spam.

Feel free to leave thoughts/ comments

2 comments:

  1. I like to run a Herald with lesser and greater ether blades, locus beguilment, and steed. You get +1 attack and outflank plus acute senses, which is useful if you want a safer way besides deep strike to come from reserve. That, with 20 daemonettes and rapturous standard, will rape any unit you throw it at. I eventually want to run an almost all max Herald daemonette army. Taking telepathy on them isnt a bad idea either with the changes to tests now.

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    1. Telepathy is good, but I found it pushed the points of the unit up too much for the chance you dont get the 2 defensive abilities. The offensive power of this unit is high enough that the offensive powers of telep are wasted.The 10 points for the extra attack seems good though.

      I havent tried to the herald. Will definitely have to try this next week, Thanks

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