Friday 18 July 2014

Its Friday!

Posted Image
Charles was allowed to take his "heavily converted" Tzeentch Chariot
Provided he stopped talking to Nathans Fish tank.

Its friday!
I bet you expected a Rebecca Black reference here didnt you? No, damn maybe Im the ony one sad enough to think that way...

Ahem...
So ive been thinking of ways to use and abuse jink, now that its a 4+ and shrouded gives you a 2+ cover save, which means 2+ rerollable if you are a tzeentch daemon. Really we are limited to 3 units here, Lords of change (inc Fateweaver) Daemon Princes and Screamers. 

As far as Fateweaver is concerned. Most stick with the grimoire. Its much better too to have 2++ rerollable than any cover save. Which is true. But unlike a standard LoC, Fateweaver can roll shrouded, which allows him to bring a bubble of shrouding with him. You can use this to bring mobile cover or to attempt to bring back the olde fatecrusher lists. Id say go for the former, unless you swap those crushers for Screamers of tzeentch.

Lords of Change are good too. But lack an armour save, which makes it scary if your opponent drops any ignores cover on you. Also you dont have access to Telepathy, meaning youre leeching off a Daemon princes shrouded spell. So Id say meh, Id rather stat flying and giving my opponents feel no pain as they pass all their toughness tests.

So that leaves Daemon Princes and Screamers. I have already spoken in great length of the benefit of shrouded Daemon Princes in the other posts I have made regarding Nurgle princes. However, now I think its an idea to consider bringing along a bubble wrap of screamers to join the party.

What you'll need:
A psy level 3 Daemon Prince (or Belakor)
Some Screamers
Ice cubes
18 year old whiskey.

While drinking the whiskey, roll shrouding on telepathy table. Use shrouding while keeping screamers in 6" bubble of the prince. Jink. Pour another whiskey. Enjoy the 2+ rerollable cover save (I was going to say enjoy the whiskey, but who doesnt enjoy a nice strong sexy 18 year old... whiskey)

The screamers are fast enough to keep up with a daemon prince while it flies, can pseudo vector, and resilient enough to take some plasma to the face should your opponent have ignores cover plasma guns.

Screamers also deal with the daemon princes natural enemy, the vehicle, especially dreadnought equivalents.The daemon prince meanwhile has spells and a fat body to take on the threats to the screamers.

Now you can also do similar shenanigans with CSM bikers and biker sorcerers should you be low on points or not have a million Daemon Princes.

Hmmm maybe a list something like this 1850 unbound

Belakor
Tzeentch Prince (Wings, Armour, Psy 3, Lesser reward)
Tzeentch Prince (Wings, Armour, Psy 3)
Tzeentch Prince (Wings, Armour, Psy 3)

Screamers (x 5)
Screamers (x 5)
Screamers (x 5)

Chariot of Tzeentch
Chariot of Tzeentch



Chariots are there because I think they need some love after a rough 6th ed ruling made them unplayable. They now make the rider relentless, so now you can happily fire D3 lascannon shots and overwatch an ap3 flamer. Just be careful, as you are open topped, so template weapons will cause the rider to lose wounds if hit. But you should be fine.

Now one of your princes has to roll Shrouding, but if your lucky you might get 2 (+ Belakor).  If thats the case make sure they are slightly ahead of the non shrouded ones and your opponent will have to choose between shooting a really tough unit, or shooting the easier to kill one and risk having a daemon prince and screamers tear through their backline.

Not too far back, just a few inches to psych your opponent out. Also you could cast invis on the non shrouded princes too.

Im liking the idea of screamer bubble wrab with shrouding. Next time I will make a CSM/CD ally list with Nugle spawn wrapped in screamers with a shrouding sorcerer in the middle.
Sounds like the fluff will hate it, but so will your opponents.

And really, who needs friends when you win warhammer games








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